Feature Guides

Play Designer

Learn how HotRoute Play Designer helps coaches inspect and edit a structured play workspace, validate draft state, manage lifecycle, and keep downstream panels tied to the play object.

BetaCoordinators, play designers, analysts, and trusted staff members who create, inspect, validate, and prepare football intent inside a play workspace.Updated June 7, 2026

Overview / Purpose

Play Designer is the structured workspace for one play.

Use it when a coach or trusted staff member needs to inspect the play board, tune the structured football intent, review validation state, and move the play through draft, validated, reviewed, and published lifecycle steps.

Play Designer is not a freeform drawing tool and not an autonomous coach. It keeps football intent attached to a real play object that belongs to a playbook, team, season, and unit.

HotRoute Play Designer showing a Mesh Read play workspace with context rail, board, inspector, lifecycle controls, validation summary, and Tune dock.
Play Designer keeps the board, context rail, inspector, lifecycle, and attached panels tied to one play object.

Who this is for

This page is for coordinators, play designers, analysts, and trusted staff members who create, inspect, or change football intent.

It is also useful for head coaches and operators who need to understand why a play is blocked, warning-only, draft, validated, reviewed, or published.

What to know first

Open Play Designer from a play. The /play-designer route redirects to the first available play when one exists. If no play is ready for design, the app shows a recovery state that sends the coach back to Plays.

Owners, staff, and platform administrators can modify the workspace when their access allows it. Player and guest or parent accounts do not have access to the staff Play Designer authoring routes at launch. If HotRoute later adds a published or assigned viewer route, that viewer should be documented separately from this authoring workspace.

The visible launch authoring workspace includes the main board, context rail, inspector, lifecycle controls, and attached panels for Tune, Compare, Usage, Discuss, and History. Teach and Evidence panels are hidden for launch and should be described as planned or deferred, not as generally live.

The Simulate dock is launch-gated for contracted simulation access. Staff members who are not entitled to simulation should see a clear denial or recovery state instead of live controls. Do not describe Simulate as live game recommendation, simulation-proven coaching, or autonomous decision support.

HotRoute Play Designer workspace with the Simulate attached-panel tab selected for a contracted simulation access state.
Simulate stays attached to the play workspace, but it appears only for organizations with contracted simulation access.

How it works

This guide covers these routes:

App routeWhat it is for
/play-designerOpens the first available play workspace, or shows recovery when no play is ready.
/play-designer/[playId]Opens the Play Designer workspace for one visible play.
/play-designer/[playId]?dock=tuningOpens the tuning dock for the selected play.
/play-designer/[playId]?dock=simulateOpens the simulation dock only when the current organization has contracted simulation access and the current staff account can view that gated surface.

The top lifecycle area shows the current draft status, save controls, validation summary, and publish path. The center board shows the play. The context rail explains playbook, family, and binding context. The inspector edits the selected element.

Attached panels stay inside the play workspace instead of becoming disconnected tool silos.

Step-by-step instructions

  1. In the left navigation, open Plays, Play Grid, or a playbook context that links to a play.
  2. Open the play that needs design work.
  3. Click Play Designer when the play detail page or navigation exposes that action.
  4. Review the play title, playbook scope, lifecycle badge, and last-save state.
  5. Use the context rail to confirm system, formation, personnel, and concept-family context.
  6. Select board elements to inspect or edit their structured fields.
  7. Use Save Draft when the workspace needs an explicit save.
  8. Use Validate before submitting a draft for review.
  9. Read hard gates and warnings before continuing.
  10. Use Submit for Review only after the draft is validated.
  11. Use Publish Reviewed Draft only when the reviewed draft should become the stable version downstream work can reference.
  12. Use Open conversation when staff discussion needs to stay tied to the play object.

Validation and refusal states

Validation separates hard gates from warnings.

A hard gate means the play is not ready for the next lifecycle step. A warning means the coach should review the issue, but the workspace may still be usable depending on the current action.

When the workspace cannot validate or simulate safely, HotRoute should block or explain the state instead of presenting false confidence. Treat validation results as coach-facing checks, not as proof that the play will work on the field.

Version and collaboration expectations

A draft is working state. A published version is the stable reference that downstream surfaces should prefer.

When a play is published, staff should start a revision before changing the working draft again. That keeps downstream references from silently shifting.

Object conversations are tied to the play. They should be used for staff discussion about that play, not as a substitute for versioned football truth.

Common questions or mistakes

Does Play Designer create the first play?

No. Create the play from the play workflow first, then open the play workspace.

Does Validate publish the play?

No. Validate checks the current draft state. Review and publish are separate lifecycle steps.

Are Teach and Evidence panels live for every customer?

No. They are hidden for launch. Do not promise them as launch-live functionality.

Does the Simulate dock make game-day calls?

No. The dock is private-preview or internal-gated and must not be described as live sideline recommendation or autonomous coaching.

Read Plays before using Play Designer for a play lifecycle question.

Read Play Grid when the staff needs to browse plays visually before opening one workspace.

Read Modeling and Simulation before describing private-preview simulation behavior.

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